A Series of AI and VR-based STEM School Programs – Comprehensive Support for Primary and Secondary Schools
We provide a series of school-based STEM courses centered on AI, VR, and creative programming for primary and secondary schools. Designed by an experienced professional team, our courses flexibly adapt content to different grade levels and student abilities. The curriculum covers future technologies including artificial intelligence, virtual reality, IoT, and 3D design, combining hands-on practice with interdisciplinary learning to comprehensively enhance students’ creativity, logical thinking, and problem-solving skills.
We firmly believe that learning can be a joyful and meaningful journey of discovery. Our classes maintain a relaxed, interactive atmosphere where students eagerly participate while gaining practical knowledge and skills. We also provide teaching resources and consultancy support to help schools seamlessly integrate innovative technology courses and improve overall teaching and learning effectiveness.
Please contact us to learn more about our courses and bring inspiring learning experiences to your students!
Main Courses Include
Explore unlimited possibilities in AI art creation, perfect for arts students
AI Art Creation Course
Discover the applications of artificial intelligence in artistic creation, learn to use AI to generate music, artwork, and text, inspire students’ creative thinking, and create unique AI artworks.
Suitable for: Upper primary to high school students
Recommended hours: 10-20 hours
Topics include:
- AI Art Image Design Course
- AI Music and Composition Course
- AI Script/Text Creation Course
Master drone programming and swarm technology, enhance intelligent flight with AI
Drone Operation and Programming Course
Design automated tasks through visual programming; implement image recognition, object tracking, and obstacle avoidance using AI technology; learn to coordinate multiple drones for mission execution
Suitable for: Upper primary to high school students
Recommended hours: 10-20 hours
Topics include:
- Understanding regulations and safety knowledge
- Master Scratch visual or Swift Playground programming tools
- Drone operation and control
- Learn AI algorithms for environmental awareness, facial recognition, auto-follow, gesture recognition, palm control, and other designs
- Master swarm technology
- Students will face obstacle challenges and participate in drone flying competitions
Explore AI technology, create interactive game worlds
Scratch x AI Game Design Course
Learn basic artificial intelligence (AI) concepts and create voice recognition, image recognition, and machine learning interactive games with Scratch!
Suitable for: Lower primary to junior secondary students
Recommended hours: 10-20 hours
Core Learning Content:
- Scratch interface operation and basic programming concepts
- Understanding AI applications: Simple machine learning and Scratch integration
- Explore facial recognition
- Explore gesture recognition
- Explore pose recognition
- Character interaction and simple game design
Experience machine learning, train custom AI models, easily create intelligent applications
App Inventor x Teachable Machine Programming Course
Train AI using Teachable Machine, learn image recognition, sound recognition, pose analysis, and other technologies for application development.
Suitable for: Junior to senior secondary students
Recommended hours: 10-20 hours
Core Learning Content:
- App Inventor interface operation and basic programming logic
- Understanding AI applications: Teachable Machine and App integration
- Explore image recognition applications
- Explore sound recognition applications
- Explore pose detection applications
- Screen interaction and feature integration design
Most popular STEM Day activity, themed stories throughout the activity, allowing students to participate in character creation and animation production, experiencing AI, AR, and 3D modeling technology in one stop
CoolWalk AI Journey
Students will explore character creation (through AI generation, hand-drawing, and photography), AI animation production, AI-themed background design, and AI music composition using AI technology and STEM concepts. They will learn skills such as AI image generation, motion capture, data analysis, and audio processing, while applying knowledge of digital art and programming. Finally, by showcasing and appreciating their final works, students will immerse themselves in a dynamic AI journey, enhancing their STEM abilities and creative expression comprehensively.
Suitable for: Kindergarten, Primary, Secondary
Recommended hours: 3-12 hours
Core Learning Content:
- Character Creation (AI Generation, Physical Drawing, Portrait Photography)
- AI Animation Creation
- Design and Create AI Theme Backgrounds
- Create AI Background Music
Learn AI and IoT Technology Concepts and Applications, Develop Smart Devices and Implement Remote Control
AI x IoT Creative Inventor
Explore how artificial intelligence and IoT work together, learn to use various AI sensors for data collection, and achieve remote control and intelligent responses.
Suitable for: Junior to senior secondary students
Recommended hours: 12-20 hours
Core Learning Content:
- Understanding Smart Sensing and IoT Application Concepts
- micro:bit Interface Operation and Basic Programming Concepts
- Exploring Gesture and Motion Recognition Functions
- Exploring Temperature and Light Sensing Applications
- Exploring Voice Recognition and Speech Interaction Applications
- Device Interaction and Simple IoT Prototype Design
Learn about HuskyLens and micro:bit, explore AI visual technology
HuskyLens X Micro:Bit AI Application Course
Learn HuskyLens AI camera’s object, color, and facial recognition technology, and develop innovative interactive applications with micro:bit integration.
Suitable for: Junior to senior secondary students
Recommended hours: 10-20 hours
Core Learning Content:
- Introduction to HuskyLens AI sensing module and basic operations
- Micro:bit and HuskyLens connection and data communication
- Explore AI facial and object recognition applications
- Design AI gesture and color sensing applications
- Integrate AI and IoT components for interactive projects
Create VR campus tours, from script conception to route planning, master panoramic shooting and post-production editing
VR Campus / Virtual School Tour
This course enables students to master VR technology from scratch, learning to create VR 360° videos and virtual campus tours. Content covers script conception, route planning, 360° shooting and editing techniques, and adding interactive elements like text and video to create immersive tour experiences. Each group of students will film campus areas, ultimately integrating them into a complete project. Students will also experience various VR applications, enhancing creativity and practical skills.
Suitable for: Upper primary to junior secondary students
Recommended hours: 4-16 hours
Use Blockly visual programming, from scene design and object modeling to interactive storytelling, to create personalized immersive experiences
VR/AR CoSpaces Programming Course
This course guides students to explore VR and AR worlds, using CoSpaces to create interactive 3D scenes such as games, animations, and virtual tours. Students will learn object construction, scene design, and block programming to create projects like VR roller coasters, solar system models, and bowling games, adding interactive elements like camera control and scoring functions. The course focuses on developing spatial thinking, creativity, and programming skills, allowing students to unleash their imagination and create immersive learning experiences.
Suitable for: Junior to senior secondary students
Recommended hours: 10-20 hours
Experience landmarks in 360 degrees, create VR models, showcase creativity with AR
VR 360 Tour of Chinese Landmarks
In class, students will experience Chinese landmarks in VR 360 degrees, then use the Cospaces platform to draw their favorite and most memorable landmarks, and showcase their work in AR mode.
*Exclusive course, photography team personally traveled across China to capture VR 360 landmark videos
Suitable for: Lower primary to senior secondary students
Recommended hours: 10-20 hours
Immersive cross-disciplinary VR drawing, cultivating creativity and technology application skills, perfect for art students
Open Brush VR Drawing – Meta Quest 2/3s
Students will experience digital art creation through VR technology, using Open Brush to create 3D drawings in virtual space. The course covers VR operation, brush techniques, and scene design, allowing students to create unique works and export recordings, enhancing spatial awareness, creativity, and digital artistic expression.
Suitable for: Lower primary to senior secondary students
Recommended hours: 4-14 hours
Learn C# programming to implement game logic, design and build interactive game scenes
Unity Development Course
This course combines three popular application areas: game development, augmented reality (AR), and virtual reality (VR), implemented through the Unity engine, allowing students to progressively master cross-platform interactive content creation technology. Students will start with 2D/3D game design, extend to AR filters and reality interaction, and advance to immersive VR scene development, comprehensively developing programming, scene construction, and user experience design skills.
Suitable for: Junior to senior secondary students
Recommended hours: 10-30 hours
Client Testimonials
“I appreciate the professional attitude of your company's staff the most. I have personally witnessed that your company's managers, staff, and instructors are all polite, responsible, enthusiastic, and possess sufficient professional knowledge. Special thanks to your company's staff for accompanying our school's teachers and students to the mainland to participate in the sister school program and share VR filming techniques with local students.”
“I appreciate the team's course design, which includes basic VR video shooting concepts, VR video appreciation, and allows students to participate in actual shooting and post-production. This enables students to experience a complete VR filming learning process in just a four-hour course.”
“The design of this course (CoSpaces VR) is excellent, catering to students' abilities while maintaining an element of fun, allowing students to enjoy themselves. The instructor professionally helps students master programming skills, which is very professional 👍🏻”
“Coolwalk's Virtual Tour course allows students to try industry-level professional 360-degree photography equipment and experience creating virtual tours hands-on. The instructor is also experienced and dedicated to guiding students, enabling them to create their own virtual tour projects, which is highly beneficial.”
“Your company's staff possesses the latest professional knowledge in the industry, and the company has sufficient equipment to meet teaching and filming needs. At the same time, your company regularly introduces the latest resources for our school's teaching use, such as VR short films of famous Chinese landmarks, allowing our students to break through the limitations of time and space and view our country's famous sites and historical relics while in the classroom.”